Lionheart Guild Rule

-These rules are not necessarily set in stone, they are the guide lines we use when it comes to how Lionheart will basically be managed. Obviously as the game changes and our guild grows, so may some of the rules.

1. It’s Just A Game: Remember this, this is the very first and most important rule. Even I (Cujoe) sometimes forget that this is just a game and take it to seriously.

2. Guild Admission: We like to have our members to be 18 years of age or older. It’s more how mature of a person you are, so sometimes age is not an issue as I have seen more kids having a higher maturity level then some adults.

Will try not to have to many of one class of “main” characters. Alts do not matter.

Guild level at this time is not really that much of an importance…the higher the better, but we have all levels and classes (main & alts).

Friends and family of guild mates are always welcome!

3. What to Expect: We won’t do it for you, but we will help!…ok, what this means is that if you become a part of Lionheart and expect higher levels to walk you through everything, you not only cheat yourself, but the other players who also have goals they are trying to accomplish. Asking players of similar level for group, where something is or what an easier way to accomplish something is fine.

Please do not beg . Always ask, and be willing to do your part to help…cant expect to have things handed to you for free. Example: Want something made, ask what mats are and then ask if someone can make it. Please do not charge other guild mates for your time  unless it is for materials and then, always at a reasonable price.

We are mostly an adult working class of players who really enjoy the game and each others company. I would like to keep things this way as we have developed not only a nice friendship, but we also know pretty much what one another will do in some circumstances that can make instances etc. a lot more fun and easy.

4. Our Play Time: We normally do instance runs about 7-8pm server time Sun-Tues. Will try to schedule exact instances and raids on the guild calendar.

Always try to make a full group with the players from the guild first, “mains” take precedence over “alts”, then group make up. Try to keep a balanced group of players and don’t feel bad if you may not be in the immediate group, the Guild Managers will try to make another after first run or in the event we have more then enough people on.
 
There is no penalty for not being here...we dot use DKP or any system like that at this time. Real Life is always more important.

5. PvP & Arena: As the guild grows I would like to see us take part in group BG’s…kick some Horde butt J .

We will try to allow as many people to take part in arena teams as possible. We have figured out how to get more the normal set of players to receive arena points and get gear. Once a player has received the gear they had wanted, we will try to replace that player to allow others the same chance.

6. When all else fails: Always refer to rule #1